Category Archives: Android

Jetpack compose

Jetpack Compose

If you are an android developer then surely you are making your UI in an XML file and then attach it to the java file or Kotlin file using the setContentView() method. So, to overcome this separation android provides the new feature which is “Jetpack compose”. With the help of the jetpack compose library we Continue Reading »

Bottom Navigation Bar

  A material widget that appears at the bottom of an app and allows users to choose from three to five different views. Multiple objects in the form of text marks, icons, or both are laid out on top of a piece of material in the bottom navigation bar.  It allows users to quickly navigate Continue Reading »

Android Architecture

Android architecture is defined as the, A Guide to android app architecture with libraries for a different task, it helps us to create an app that is robust, testable, maintainable, and has less boilerplate code, Architecture component is part of Android jetpack Android jetpack is collection of android software component like data binding, lifecycles, livedata, Continue Reading »

Mobile app trends

7 Key Mobile App Development Trends to Watch Out for in 2021

  The mobile application development industry is evolving like a whirlwind. If you want a business to survive this digital storm, you need to stay up-to-date with the latest mobile application development trends. Nowadays, mobile apps have become fundamental to transform business models and marketplaces. This dynamic digital world is evolving faster; famous applications that Continue Reading »

Content Provider in Android

Content Provider in Android

A content provider manages access to a central repository of data. A provider is part of an Android application, which often provides its own UI for working with the data. However, content providers are primarily intended to be used by other applications, which access the provider using a provider-client object. How to use a Content Continue Reading »

Developing Android Library

Why is there a need to develop a library? Well, developing libraries help use their feature in many applications. You must have seen its live example in forms of payment gateway, chat library, retrofit, butterknife and many more. Creating a library in Android is effortless. Android library compiles into AAR file which also provides you Continue Reading »

FCM Notifications with 26+

Firebase cloud messaging is a cross-platform messaging solution from which one can notify clients about new emails and engage users with the App at no cost. This blog assumes that you have linked firebase to your android project. Let’s begin with the prerequisites: Update or install the latest version of Android Studio  Targets API level Continue Reading »

Nearby Connection API

Nearby connections is a peer-to-peer networking API that allows apps to easily connect, discover and exchange data with the nearby device in real-time, regardless of network connectivity. In other words, we can say that Nearby connections enable advertising, discovery and connection between nearby devices in a fully offline peer-to-peer manner. The connection between devices is Continue Reading »

Detect Barcode Using Google Vision API

Barcode is a method of representing data in a visual, machine-readable form. It represents data by varying parallel lines in width and distance. In other words, we can say a barcode is a way to encode information in a visual pattern that a device (a barcode scanner) can read (those black lines and white spaces). Continue Reading »

Android in-app Purchases

Introduction: At some point, we need to earn revenue through our application. We can monetize our application for removing ads, selling physical goods, providing some enhanced functionality to users. We can follow different monetization strategies that depend upon our application. Using Google Play Billing:  According to android documentations- You can use Google Play’s billing system Continue Reading »

Testing via Charles proxy

Charles Proxy is a cross-platform HTTP debugging proxy server application written in Java. It acts as a middleman between the local computer and the internet. It enables the user to view HTTP, HTTPS and enabled TCP port traffic accessed via the local computer.  It simply enables the user to view/ monitor network calls and helps Continue Reading »

Work Manager

What is WorkManager? WorkManager is one of the Android Architecture Component and part of Android Jetpack. WorkManager is an Android library that runs deferrable background work when the work’s constraints are satisfied. WorkManager allows you to schedule work to run one- time or repeatedly using flexible scheduling windows. How to use WorkManager? Step 1: In Continue Reading »

MVVM Architecture Advantage – Android

For a good application developer whether android or iOS should follow an architecture to build a project. The better the architecture the better will be the code structure and better will be its readability. If you don’t follow any architecture then start following one.  In this blog, we will focus on the Android platform. There Continue Reading »

android offline handling innovationm blog

Android Offline Handling

Android offline handling basically represents the local storage data handling when there is no internet connection to get the basic required information. If not handled, the screen will be out of data and result in a blank screen which ultimately affects the UI experience. There are two ways to handle local data : NoSql  SQL Continue Reading »

Mobile App development Company UK

Custom & Filterable Adapter

Code optimization is one of the most core features of a good developer. As far as Android developers are concerned the better the optimised code the better is the performance. Every time creating a new separate class for each adapter for a simple RecyclerView makes the code redundant.  Create a new adapter class  Extend with Continue Reading »

Blutooth API Basic Data Transfer

How To Use Android Bluetooth API For Basic Data Transfer From One Device To Another Device

Introduction: Bluetooth: The Android platform supports Bluetooth connection, which allows us to exchange data with other Bluetooth devices. The application framework provides Bluetooth related functionality through the Android Bluetooth APIs.All of the Bluetooth APIs are available in the Android Bluetooth package. There are two types of Bluetooth in Android Classic Bluetooth and Bluetooth devices with Continue Reading »

How to Use data Binding in Android

How to Use Data Binding in Android

What is Data Binding? Databinding is a part of android-architecture components in an android jetpack. It is a support library and It is used to bind UI components in the layout to data resources in your app. In another word, we can say that Databinding allows you to write expressions that connect variables to the views in Continue Reading »

Capture Image on Eye Blink

Capture Image on Eye Blink

The Mobile Vision API provides a framework for recognizing objects in photos and videos. The framework includes detectors, which locate and describe visual objects in images or video frames, and an event-driven API that tracks the position of those objects in video. The objects that can be tracked by Mobile Vision API include facial features, text Continue Reading »

Custom Camera using SurfaceView

Custom Camera using SurfaceView

SurfaceView is a class provided by android.view package. It offers a dedicated drawing surface embedded inside of a view hierarchy. We can manage the format of this surface, however, the SurfaceView takes care of putting the surface at the right location on the screen. In this post, we will use the SurfaceView to preview the Continue Reading »

Android 8.0 Behavior Changes

Android 8.0 Behavior Changes

Introduction: As everyone knows, a lot of changes made after API level 26 for optimizing Android system’s performance, the battery uses and other system-level problems which I am writing below: 1- Changes in Service. 2- Changes in Broadcast Reciever. 3- Changes in Push Notification 1-Changes in Broadcast Reciever: So before understanding the changes in broadcast receiver let’s Continue Reading »

Offline Content Storage and Sync with Server when Modified

What is If-Modified-Since? The smart and efficient way to get images, icons and more from your server. If-Modified-Since is an HTTP header Which is sent to the server as a condition. If the content has been changed on the server, then the server responds with 200 status code with the whole requested document. Else If Continue Reading »

End-User Testing

How to Make Each Round of Testing Count?

1. Lets list things we need to discuss:- Set our goal clear. Understand value of feature for End-User. Keep a track of all the test scenarios and new findings. After testing check have we covered all the checkpoints. UI checkpoints. Last but not least, give app/web_app to another tester who is not a part for Continue Reading »

What is EventBus Library and How Does it Work?

In this blog, we are going to discuss about the Eventbus library. What is EventBus: EventBus Is open Source android library that simplifies communication between Activities, Fragments, Threads, Services, with Less code, better quality.When we develop an android application we need to manage a lot of intercommunication between android components which some time’s become very Continue Reading »

Nearby API Post-Connection Phase

We have already discussed near pre-connection phase in our previous blog. Check this reference : http://innovationm.co/nearby-api-pre-connection-phase/ Now, in this blog, we will have a look at the post-connection phase. After the connection between advertiser and discoverer is made successfully, post-connection phase starts. In the post-connection phase, there is no distinction between advertiser and discoverer. Both can Continue Reading »