Monthly Archives: April 2017

Bezier Paths & Shape Layers in Swift 3.0

“Flairs of your personality are reflected by the crafts you carve within!! Similarly the output of your App is reflected by the designs you design within” Necessity It is not today that the graphics have emerged in IT  industry, but there continuous presence has really raised the bars for developers to keep on emerging with the Continue Reading »

Severity vs Priority – Testing

There are two key things in software testing which are used to share the importance of a bug among the team and to fix it accordingly. They are: 1)     Defect Severity 2)     Defect Priority Definition – 1)  Severity: It is the extent to which the defect can affect the software. In other words, it defines the Continue Reading »