Category Archives: Mobile

Contacts Framework Vs AddressBook Swift 3.0

Contacts Framework Contacts Framework came up  with iOS 9.0 . This framework provide Swift and Objective-C API to access the user’s contact information. AddressBook Framework AddressBook Framework was used in iOS 8 and earlier for access user’s contact information . Through this blog you will get to understand working with Contacts and AddressBook Framework.  So before accessing the Continue Reading »

Play with Audio in Swift 3.0

Audio recording and playing is not a tough task in iOS but it takes time to understand and implement. There is a framework called AVFoundation which will help you to record sound. Steps To Record Sound: 1.  Import Framework AVFoundation:  To record and play audio first you need to import a framework AVFoundation. This framework will Continue Reading »

Apple Pay Integration in Swift 3.0

Almost half of today’s smartphone users will be using their phones and mobile wallets as their preferred method for payments and what preferred the most is security, privacy and reliability. Thus one of the largest mobile phones manufacturing company Apple inc. provides us such a wallet service which became far most popular since 2015 known Continue Reading »

Facebook Integration in Swift 3.0

Introduction:  There are two goals of any application: acquire as many customers as possible or deliver highest quality engagement within a target market. So integrating your app with any social media will fulfill your goal. Here we will know about how to authenticate a user with social media like Facebook in his application. Various steps that Continue Reading »

API testing

API testing API is an acronym for Application Programming Interface. It enables communication and data exchange between two separate software systems. A software system implementing an API contains functions/sub-routines which can be executed by another software system.For example, a Google website can have API for various functions like search, translations, calendars, etc API Architecture API calls Continue Reading »

Tailor: Clean and Organized Code

  I found this quote by James O. Coplien on Japanese workplace organization methodology called 5S Clean your workplace on daily basis completely or set cleaning frequency. Use cleaning as inspection. Prevent machinery and equipment deterioration. Keep workplace safe and easy to work. Keep workplace clean and pleasing to work in. Just like our organization, the codebase Continue Reading »

Alamofire

Alamofire: Alamofire is a HTTP networking based library for iOS and macOS. It is used to handle HTTP request and response. It is the wrapper class of URLSession. Before Alamofire: You need to prepare all request by yourself Task handling is complicated Multipart request and File downloading & uploading is complicated Image caching needs to done Continue Reading »

A/B Testing

What is A/B Testing? A/B Testing (also known as Split Testing or A/B/n Testing) defines a way to compare two versions of an application or a web page that enables you to determine which one performs better. It is one of the easiest ways to analyze an application or a web page to create a Continue Reading »

Using Proguard in Android Application

  Proguard is an optimizer for java bytecode. It detects and removes unused code from app and included libraries, also optimizes the bytecode. Proguard obfuscate code makes difficult to reverse engineer. Proguard is a valuable tool for working around the 64k reference limit. Resource shrinking also works well in conjunction with code shrinking. To enable Continue Reading »

Bezier Paths & Shape Layers in Swift 3.0

“Flairs of your personality are reflected by the crafts you carve within!! Similarly the output of your App is reflected by the designs you design within” Necessity It is not today that the graphics have emerged in IT  industry, but there continuous presence has really raised the bars for developers to keep on emerging with the Continue Reading »

Severity vs Priority – Testing

There are two key things in software testing which are used to share the importance of a bug among the team and to fix it accordingly. They are: 1)     Defect Severity 2)     Defect Priority Definition – 1)  Severity: It is the extent to which the defect can affect the software. In other words, it defines the Continue Reading »

Apache Derby

   1. What is Apache Derby? Apache Derby is an open source, lightweight, fully transactional, secure, standards-based database server purely written in Java. Java DB is just an Oracle’s distribution of Derby in their JDK and fully supports SQL, JDBC API, and Java EE technology. Apache Derby and Java DB are essentially the same. Apache Derby is the Continue Reading »

REST Web Service / API Development Guidelines

  RESTful Web Services are basically REST Architecture based Web Services. In REST Architecture everything is a resource. RESTful web services are light weight, highly scalable and maintainable and are very commonly used to create APIs. Why has REST API become so popular ? Separation between the client and the server. Visibility, reliability and scalability. Continue Reading »

Keychain Handling in iOS

  What is Keychain Keychain is Apple’s way to manage password in the the device. Whether its Mac or iOS Device they use the same Keychain system tool back inside. It stores all your passwords for applications, sensitive information relating to website’s credentials and credit card/ debit card numbers. The main objective of existence is to secure Continue Reading »

Multiple Targets in iOS

  So, Why do you need Multiple Targets ? I’m giving you an assumption. You have a project where you are interacting with Database using REST APIs. Needless to say, you will have a Login Screen, or Registration Screen or say you have Forgot Password Screen. Then, you must be having two databases Development_Db (for Development Continue Reading »

Google SignIn Integration in Swift 3.0

Introduction: Integrating your application with social media like Google, Facebook, Twitter acquires a number of users to interact with your app or deliver highest quality engagement within the target market. So here we will know about how to authenticate a user with Google to sign in with their Google account—the same account they already use with Gmail, Continue Reading »

Error Handling in Swift 3.0

Error Handling: Error is an issue or unexpected condition that may cause a program to not function properly. Error can be compile time or runtime. Error Handling is a process of identifying, catching and recovering  the error conditions. Here we are trying to handle server side error which occurred while sending request or receiving response. These errors maybe Continue Reading »