Tag Archives: iPhone

Tailor: Clean and Organized Code

  I found this quote by James O. Coplien on Japanese workplace organization methodology called 5S Clean your workplace on daily basis completely or set cleaning frequency. Use cleaning as inspection. Prevent machinery and equipment deterioration. Keep workplace safe and easy to work. Keep workplace clean and pleasing to work in. Just like our organization, the codebase Continue Reading »

Error Handling in Swift 3.0

Error Handling: Error is an issue or unexpected condition that may cause a program to not function properly. Error can be compile time or runtime. Error Handling is a process of identifying, catching and recovering  the error conditions. Here we are trying to handle server side error which occurred while sending request or receiving response. These errors maybe Continue Reading »

InnovationM Image Handling in iOS

Image Handling in iOS

When we use images in our application then we face different type of scenarios while handling the image. Before we go into the scenarios / situations of image handling in Application, let us understand the concept of UIImage and UIImageView. Concept of UIImage and UIImageView (container) UIImage – Bitmap with different formats Ex png and jpeg. Recommended Continue Reading »

Performance Analysis through Instruments tool for iOS App

  Instruments Tool Instruments is a powerful and flexible performance-analysis and testing tool. It is a  part of the Xcode tool set. Instruments tool is designed to help you profile your iOS applications in order to increase their performance and better utilization of resources. We will see How to  find hot-spots in code using Time Continue Reading »

InnovationM Lazy Loading and Memory Management of Images in UITableView in iOS

Lazy Loading and Memory Management of Images in UITableView in iOS

Introduction to Lazy Loading What is lazy loading? A little introduction of lazy loading is  it is a design pattern to defer the initialization of an object until the point at which it is needed. In simple words create objects when it is needed. Problems to Tackle Before talking about lazy loading of images, I want Continue Reading »

InnovationM iPhone Only To Universal App

Convert iPhone application to Universal application (iPhone and iPad Both)

iOS Application can be developed for iPhone or iPad or Both (iPhone and iPad). Application that is developed for both is called Universal application. If you have developed application for iPhone only then it will run on iPad but will not run on full screen of iPad. To make this application cover the whole screen you Continue Reading »

iOS – Best Architecture, Design and Coding Practices

iOS – Best Architecture, Design and Coding Practices

We have identified some of the best practices that we need to follow while working on architecture, design and development of iOS applications. We will keep on adding more and more to it. Stay tuned… Best Coding Practices Image files naming convention There are four types of devices that we need to support while developing Continue Reading »

Innovationm Background Support For Applications iOS

Support for applications running in background in iOS

When application in iOS goes in background (Say, Home button is pressed) then application will not run. In iOS, only specific application types are allowed to run in the background. Let us see them in more detail. Application Types Support for Background in iOS There are 7 types of such applications. See the details below:   Continue Reading »